A changed client -- why?
- See my full version.
- [cut'n']paste
- from a terminalemulator to the talk window with the pointer
(outdated, afterwards i wrote complete copy&paste for the distribution)
- wreckageOff - switches off that svenske-confusing feature
- beep - when a new player enters.
- Talk Macros
- the
luxury patch from HeadAce.
I modified it: now
macros using the name of the locked player work.
Such is in the distribution now, as well.
- byte counter - summarizes the `sucked' bytes, see
`Espens' list about this
- preloadModifier - set the right modifier,
when releasing a missile or a mine. is an option
- no lockdistance and no lock-mini-ship drawn for the hud
- It included:
- the commandline option for erase
(no longer a compiletime option)
(also got into the distribution)
Erase is the method of choice, when you have graphic problems while using
an 8bit depth Display. Try also `-colorSwitch no' and particularly stay with
8bit graphics on linux.
A little screenshot (16K) to see what
`preloadModifier' and `byteCounter' lokk like.
`there are clients'
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